Senior Concept Artist- Shanghai/Remote work



Job Description

Be a driving force in the Art Department to create immersive game environments and a cast of iconic characters in a variety of genres and styles. Candidate may work on co-dev project(s) which require close collaboration with other excellent studios.

• Sketch your original ideas and solve every sort of visual challenge while respecting the projects style-guide and the restrictions of the medium

• Polish your work to the highest possible quality for 3D production

• Seek feedback proactively and share your experience and knowledge freely

• Create characters and environments alike, it’s ok to have a preference

• Communicate frequently with the Art Team in Shanghai and our partners in global


Job Requirement

• At least 2-3 AAA games experience

• Multiple games shipped and experience of the Concept Artist’s role in several production stages is greatly appreciated

• Production sense. Capability of thinking with whole picture. Knowledge of other disciplines is a plus.

• Excellent draftsmanship to showcase ideas without effort

• Strong fundamentals of anatomy, character design, perspective, composition and the lighting of materials and form

• Curiosity for multiple genres from Military, Sci-Fi, Urban, Medieval to Fantasy

• Ability to think 3D and knowledge of how your work translates into the game

• Experience with 3D software is a plus, blender preferred

• Value working with specific styles, including a style set by another artist or Art Director, and mentor other concept artists to strengthen our new team

• Leadership is a plus. Be a true team player and help others succeed.

• Know your Digital Drawing Software inside out and how to work in collaboration with other artists

• Professional level of organization, self-motivation and strong ownership

• Ability to interpret and convey ideas concisely and efficiently